Modern Psychological Studies
Periodical Title
Modern Psychological Studies
Volume
17
Number
1
Page Numbers
pages 37-44
Publisher
University of Tennessee at Chattanooga
Place of Publication
Chattanooga (Tenn.)
Date
2011
Abstract
The purpose of the present research is to determine whether playing video games impacts academic performance as determined by GPA. To accomplish this, 198 participants filled out a Gaming Habits Survey which was analyzed using a series of one-way ANOVAs. The study found that there was a significant effect of player status on GPA at the p < .01 level for the two conditions of player versus non-player [F (1, 169) = 7.08, p = .009]. Comparisons using descriptive statistics indicated that the mean GPA score for the player condition (M = 3.2, SD = .51) was significantly different than the non-player condition (M = 3.4, SD = .47). These results show that participants who indicated that they did play video games had significantly lower GPAs than participants who indicated that they did not play video games.
Subject
Psychology
Discipline
Psychology
Document Type
article
DCMI Type
Text
Extent
8 leaves
Language
English
Call Number
BF1 .M63 v. 17 no. 1 2011
Rights
http://rightsstatements.org/vocab/InC/1.0/
Recommended Citation
Wright, Jancee
(2011)
"The effects of video game play on academic performance,"
Modern Psychological Studies: Vol. 17:
No.
1, Article 6.
Available at:
https://scholar.utc.edu/mps/vol17/iss1/6
Department
Dept. of Psychology