Modern Psychological Studies
University of Tennessee at Chattanooga
Place of Publication
The purpose of the present research is to determine whether playing video games impacts academic performance as determined by GPA. To accomplish this, 198 participants filled out a Gaming Habits Survey which was analyzed using a series of one-way ANOVAs. The study found that there was a significant effect of player status on GPA at the p < .01 level for the two conditions of player versus non-player [F (1, 169) = 7.08, p = .009]. Comparisons using descriptive statistics indicated that the mean GPA score for the player condition (M = 3.2, SD = .51) was significantly different than the non-player condition (M = 3.4, SD = .47). These results show that participants who indicated that they did play video games had significantly lower GPAs than participants who indicated that they did not play video games.
BF1 .M63 v. 17 no. 1 2011
"The effects of video game play on academic performance,"
Modern Psychological Studies: Vol. 17:
1, Article 6.
Available at: https://scholar.utc.edu/mps/vol17/iss1/6