Day 1, April 14 - Posters
Development of real-time smart city mapping utilizing game engines
Start Date
14-4-2020 9:00 AM
End Date
14-4-2020 11:00 AM
Publisher
University of Tennessee at Chattanooga
Place of Publication
Chattanooga (Tenn.)
Abstract
Game engines ard ideal for visualizing smart cities. But, game engines are not built to handle real-time data streams from a wide array of IoT devices. We propose novel networking and rendering methods to integrate game engines and smart cities.
Date
April 2020
Document Type
posters
Language
English
Rights
http://rightsstatement.org/vocab/InC/1.0/
Recommended Citation
Clark, Samuel; Brock, Evan; and Wu, Dalei, "Development of real-time smart city mapping utilizing game engines". ReSEARCH Dialogues Conference proceedings. https://scholar.utc.edu/research-dialogues/2020/day1_posters/29.
Development of real-time smart city mapping utilizing game engines
Game engines ard ideal for visualizing smart cities. But, game engines are not built to handle real-time data streams from a wide array of IoT devices. We propose novel networking and rendering methods to integrate game engines and smart cities.